brightmagnus

Game Development

Cross-platform games and interactive experiences, engineered from prototype through live-ops.

Start a projectFrom $18k/mo · 4–6 week prototype, then production

Why brightmagnus

Fun gets proven before it gets funded

Playable prototypes come before full production commitments, so nobody bets a year on a hunch.

Live-ops from day one

Analytics, A/B testing, and content pipelines are built into the game, not added after launch drags.

Engine-agnostic

Unity or Unreal, chosen for your game's actual requirements, not our team's favorite.

What's included

Capabilities

Unity & Unreal development

Full production builds across PC, console, and mobile, from one codebase where possible.

Gameplay & systems design

Core loops, progression, and economy design tuned through actual playtesting.

Multiplayer & backend services

Matchmaking, netcode, and live services built to hold up under a launch spike.

Live-ops & monetization

Content cadences, events, and monetization models that don't torch retention.

Art & technical art

Pipelines that keep art direction consistent without bottlenecking engineering.

QA & certification

Platform cert support and structured QA so submission isn't a surprise.

How we work

A game development engagement, start to finish.

01

Discover

Concept, core loop, and technical feasibility validated before real budget commits.

02

Design

A playable prototype and production plan — engine, scope, and platform targets locked.

03

Build

Vertical slices, then full production, playtested on a real cadence, not just at milestones.

04

Grow

Live-ops, content updates, and platform certification through launch and beyond.

Proof

Case study

Fable & Forge

Cross-platform co-op adventure launched on PC and console.

Unity · Multiplayer · Live-ops

View full case study
The game shipped on time, on budget, and actually fun. That combination is rarer than it should be.
Priya Natarajan
Executive Producer, Fable & Forge

What you get

Deliverables

Every game development engagement ships with concrete, reusable artifacts — not just hours on a timesheet.

  • Playable vertical-slice prototype
  • Production build across target platforms
  • Live-ops content pipeline
  • Analytics & telemetry integration
  • Platform certification support
  • Post-launch patch roadmap

Stack

Tools we work in

UnityUnreal EngineC#PlayFabPerforceSteamworks
Starting at
$18k/mo
Timeline
4–6 week prototype, then production
Team
Dedicated pod: producer, engineers, designer

FAQ

Questions about game development.

Ready to start your game development project?

Tell us about your project and we'll get back to you within one business day.

Start a project